Games Ps2 Dragon Ball Sparking Meteor Iso

  четверг 18 октября
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@nmol rates this game: 5/5 This is by far the best DBZ ever to be released. If you have played Budokai 3 and Tenkaichi then you can see Tenkaichi 2 as a mix of those two games.

In story mode you can now fly freely wherever you want and you can set the battles to three difficulty levels. There is now also an tag-team battle in versus mode. For example; if you choose Goku and Vegeta you can use the tag option to do the fusion technique and become Gogeta. And you can transform into Super Saiyan whenever you want to if you have unlocked that ability. There are now all characters of Dragonball, Dragonball Z, Dragonball GT and the movies so you have a lot of characters to make your favorite. You can also create an custom character for example; pick Vegeta and upgrade his speed,ki,strength,etc.

Oct 24, 2011 - Publisher:Namco Bandai Games Year: 2007. Genre: Fighting 3D Media: DVD Region: NCSC-J Modifier:Jimmyi ISO image 1.4 GB; 7-zip. If you have played Budokai 3 and Tenkaichi then you can see Tenkaichi 2 as a mix of those two games. In story mode you can now fly freely wherever you want and you can set the battles to three difficulty levels. DragonBall Z Sparking! Magalude amma serial song lyrics. NEO (Japan) ISO Sony Playstation 2 / PS2 ISOs How to Play this Game? Quick Navigation: Game Descriptions.

And you can choose if you want to have your character to be the best in: hand-to-hand-combat, beams or overall. And there are many other options you can choose from!

I've managed to learn how to hack the audio of the PS2 Z games (Tenkiachi 2-3, Infinite World, etc.). So, if you're someone who wants to edit the Sparking! OST back into your English copy of Tenkaichi 3, it's entirely possible! What you'll need: - Dkz Studio 0.91 (if you want the program in English) - Wav files of what you want to use if it's custom music/voices. - Adx files, but these are easy to get.

There's a wav to adx convertor within Dkz Studio. Dkz Setup Info: 1. Rip the ISO of the game you want to begin editing the audio. Open Dkz Studio and go to settings if your first time opening it and change the language to English or whichever you prefer. Each game will have its own format of how the audio should be. I will be explaining each case. --------------------------------------------------------------------------------------------------------- Sparking!

Meteor to Tenkaichi 3: 1. Open your ISO of Sparking! Meteor and Budokai Tenkaichi 3. Open the Data folder in both.

- Side note - If you want the Kageyama Vocal opening and the video with the Sparking! Meteor Logo, right click -> export. Then Import in Tenkaichi 3.

Opening PZS3JP2.AFS in Sparking! Meteor and PZS3US2 in Tenkaichi 3, there will be a drag and drop menu with numbers near the upper right corner numbered 1-3. Pick 3 in both.

In Tenkaichi 3, the BGM begins after unknow_64573.adx, in Sparking! Meteor it's after unknow_63201. Meteor, right click and export the.adx files and import them into Tenkaichi 3. It's that simple! Although, unfortunately you can only use 19 of Sparking!

Meteor's 23 tracks in Tenkaichi 3. If you want it exactly like the Japanese verison OST wise, that means you can't import the Super Survivor In-Battle variations. A rar with the.adx (and the video file with the 'Sparking! Meteor' Logo if you want that) if you don't have Sparking! Meteor or are feeling lazy, this is the only file I'll provide: --------------------------------------------------------------------------------------------------------- Custom Music/Voices to Tenkaichi: 1.

This one is a tad different. Open what you're going to put into the game in Audacity. Save it as a 480000hz, Mono.wav file.

Then with Dkz Studio, click the tools option and find the Wav -> Adx converter and choose your bitrate as 24000hz as this is what Tenkaichi uses. Right click, and then import.

As long as it's an.adx it should work. --------------------------------------------------------------------------------------------------------- Custom Music in Infinite World: 1. Open USR then ADX_CMN.afs, this will contain the sound effects and music. Use the converter, but instead of changing the 480000hz and making it mono, it will be 480000hz Stereo. Repeat same step as others. --------------------------------------------------------------------------------------------------------- Custom Voices in Infinite World: 1. Open USR then ADX_USA.afs, this will contain the English voice work.