Hamster Ball Game For Mac

  среда 13 марта
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Hamster Ball Game. Share this article: Labels: Action Games, Full version Games, less than 100 Mb Games, PC Games, Small Games. Post a Comment.

Is an Action, Puzzle, and Single-player video game created and published by TikGames. The game lets you a chance to take on the role of the hamster in a ball and start the race of your life.

Hamster ball game for mac pc

There are a variety of levels divided into different worlds. Counter-strike 1.6 online play. Each level has a set of obstacles, traps, and challenges.

Start the match, avoid obstacles, and reach at the end of the level within the time limit to unlock further content and score the highest points. The game allows you to immerse yourself in non-stop gameplay experience. You can play solo to try to score the best points and challenge your buddy to beat it. In Multiplayer mode, over six players can compete against each other where you’ve must battle to see whose ball shall reign as a king. The game rewards you with points and bonus as you complete each level and can use to unlock other courses.

With superb mechanics, attractive visuals, and brilliant gameplay, Hamsterball is the best game to play and enjoy.

Why Early Access? “I'm a lone developer and this game started as a project to entertain my kids. It's evolved from years of modding games and running Minecraft servers no longer being interesting enough for them, and deciding to take advantage of the game creating engines now available. We're six months in and have been through several alpha builds - that are really fun and keep us coming back for more - However I'm a single dad with limited mobility so consistent work on the project varies a lot dependant on health and scheduling.

It will be another six months I'd expect (with regular re-builds), before we're looking 'finished'. I'd like to share what we've got going on already with the world, and we would like to invite other gamers to come and enjoy the game we've got.

'Early Access' seemed right for us and for RodentWars! As I'm getting a new build done every week to two weeks at the moment, and it's already fun even if I haven't got the (extensive) list of features, zones, and game modes implemented yet that will make it 'finished'.” Approximately how long will this game be in Early Access? “We're aiming to have something looking fairly polished by August, but are prepared for this to be a longer haul, depending on what feedback we get from our community and our players - So far, we are taking a 'Would that be cool?' , 'Can we do it?' , 'Make it happen!'

Approach - So the game is evolving and plans are changing as we go. Once we're up with a demo and some stats and leader boards on Steam, and with a centralised server for chat and discussion we will get some posts up with planned feature milestones that we consider 'need completing' before the game is ready for a full release. If it takes a few months longer we are aiming for a Christmas release at the latest.” How is the full version planned to differ from the Early Access version?

“What players can expect from the finished version is - Online Multi-Player, 'Style Your Rodent' Avatar maker, 'Ball Garage' BattleSphere crafting and skinning, and several well-crafted Death-match maps. We will be creating stats, achievements and leader-boards, and implementing in-game chat and trading once there are battleball parts and Rodent items to equip and use in-game. Once we've hit this point we will be thinking ahead to 'The BattleSphere' Apocalypse - Part 2 with a central city hub, shareable player 'Rodent Burrows', and more of the campaign story-line with quests, which will be the next instalment. So the full release version of 'Part 1' is death-match game modes and leader-boards, with customisable Rodents and Hamsterballs, and chat system working.” What is the current state of the Early Access version? “We're still in a very early prototype 'Alpha'; which is to say it works and we keep re-building as we come up with new tweaks and ideas.